Stranded: Astral Odyssey Project report
Unreal Engine C++ third-person exploration puzzler with engaging physics anda a focus on satisfying movement.
Unreal Engine C++ third-person exploration puzzler with engaging physics anda a focus on satisfying movement.
A simple SAT solver that uses atomic cut and unit propagation. Written in C++.
C OpenMP PageRank implementation. Builds out of the box for gcc, clang, MSVC.
Gamification of a the research project HELGE , performing prospective simulation on the Swedish moose population.
A racing game with a futuristic cyberpunk theme. Developed in UE4.
To contact me, send me an email at staalbr@gmail.com.